Monday 15 April 2013

Sequential Art

As we are coming to end of the second year of University, it is deadline time.

The brief for Sequential Art was to create a 16 panel comic showing line work, colours and shadows. The story lines were given to us and the layout.

To create this I:

Drew the characters
Scanned them in and did the line work in Illustrator
Coloured them in Photoshop and also did the shadows in Photoshop
Made the speech bubbles in Illustrator and added the text in Photoshop
I did the backgrounds in Illustrator and coloured them in Photoshop
Assembled the whole comic in Photoshop

These are my characters, props and final comic














Animation Pre Production


The brief for this project was to create a 30 second animation for clients SP13.

This was a group project. Our group name: Nameless Production.
The other team members: Janey Konoplits (Producer), Caitlin Vickers (3D Animator), Junjie Jin (3D Modler)

We firstly went through the stage of creating storyboards, an animatic and also had to do a presentation for The director of SP13, Anthony Borsumato and Shelley Page from Dreamworks.

They chose one animatic out of everyone's and we had to create our final production using the chosen animatic as the reference.

My roles in this project:

Stadium: Modeled and textured (including the world background)
Punchbag: Modeled, textured and animated
Scoreboard: Modeled and textured
Animated footall and placed net
Animated logo at the end
Scenes I rendered: Punch bag, Punch bag scene, World, Football kick scene, Scoreboard scene and Logo.





















This is the final product: